These lands are mighty for a few reasons, but the most important one is that you can sort out a lot of mana issues because they all have two basic land types - which means you can fetch them up with a lot of different ramp spells, and even fetch lands too
I also forgot my own words and didn't include enough protections for my commander, and once Elsha dies once, it becomes harder and hard to keep them in play
Earthshaker Khenra: It reads solid
We mostly believe people will know what they're signing up for in a game with Braids as a commander, and as a card in the 99, it is reasonable and acceptable
You'll either get something like Faithless Looting where you're basically just cycling through your deck, or you'll get something like Act on Impulse where you can temporarily gain access to more cards from your library
This will ensure your battlefield is consistently full of artifact tokens, which we can use to our advantage