Typically, Modern decks run between 18 to 23 lands, depending on whether they're blue-based, aggressive, or midrange/control decks
Thats absolutely incredible, and Id be surprised if this werent one of reds stronger cards in Final Fantasy
The built-in exile at end step or leaving the battlefield clause on Unearth is another key limitation, which is why your best targets for this are creatures which can have massive impact inside of one turn
At any point in the game, you may pay three mana of any color to move your companion from your sideboard into your hand
Both the holo and reverse holo variants of this Charizard card are equally coveted by collectors
A good all round tempo card and support tool than can be milked as a value engine with a number of different synergies