If you pick a dungeon that youve already completed, you start in the first room
Every time this card does combat damage to other players, you can choose to exile any of your nonland permanents and return them back into play, also retriggering their ETB abilities
With new sub-types of lands usually they only introduce a few and it's kind of meh, if there are enough towns you might be able to do neat things with them, there's already an obvious town commander in Wandering Minstrel, but they'll probably end up being pretty inconsequential there
Heres what we have to go off of so far
Revised: Here the Revised Tropical Island has a slanted T to show the cost to activate the mana ability
Slightly Lost Boy Being Evasive is a plus, but theres not a lot else going for this particular card, unless you really need an Evasive character with four strength