While Collector Ouphe isn't the only card that does this, it does have the distinct upside of working with other green cards such as Chord of Calling , allowing you to grab it at just the right time to shut down whatever your opponents are trying to do with their artifacts

Aang's Defense Abandon Attachments Abeyance Abzan Charm Academic Dispute Accelerate Accumulated Knowledge Acrobatic Maneuver Afflict Afterlife Insurance Aggressive Urge Airbending Lesson Airship Crash Akroma's Blessing Aleatory Altar's Reap Ambitious Assault Ancestral Recall Ancient Excavation Angelsong Annihilate Aphotic Wisps Arcane Denial Arcane Epiphany Arcane Subtraction Argent Mutation Arrester's Admonition Artificer's Epiphany Artistic Refusal Aura Blast Aura Extraction Aura Finesse Auspicious Arrival Azorius Charm Backslide Bag Check Balduvian Rage Bandage Bane's Contingency Banishing Stroke Barrier Breach Befuddle Behold the Multiverse Benefactor's Draught Bewilder Bewildering Blizzard Big Score Bind Bladebrand Blessed Wine Blindblast Blinding Spray Blink of an Eye Blood for the Blood God

From Spectrum Gold to Chesley Award winners, nominees, fan-favorites and formative firsts, each of these pieces holds a special place in the games history, the genres history, and in many cases, in the history of this column as well
This deck is ideal for learning about the nuances of the combat phase, but also does well to teach about the importance of mana and establishing a solid ramp early in the game, thanks to 12 colorless artifacts, many of which are mana generators, and also through creature abilities like those seen on Weathered Wayfarer
Magic: The Gathering is generally one of the more expensive trading card games, but it depends how you play
Surely there's a match where ten's the correct number, right