It is a fun effect here though
However, I find there's something so isolating about experiencing a TCG this way, not only because it lacks the physical element of slamming down a card victoriously at the end of an expertly planned turn, but also because I spent so much of my childhood playing Yu-Gi-Oh and Magic: The Gathering with others
He expresses distaste with the idea, saying that "cards should generally have to prove they are too strong" and that this is a "very rare and special exception"
If you draw it later, ink it
Dachsbun 161/91 Loading
For example, if you scry 2 and put two lands on the bottom of your library that you had absolutely no use for, people will often describe this as drawing two cards. Of course, you didn't actually put any material in your hand, so you didn't actually draw anything, hence the virtual card advantage