This introduction to battles was interesting because we only have a single subtype, with the promise that well see more in the future
Granted, this creature is ten mana, but still
Then you just cant interact. Miller joined the project about six months in, and says it took about another six months to reach a gameplay loop that the team felt comfortable with
Theyre all exploring themes that have been done before (reanimator, +1/+1 counters, equipment, spellslinger), but each one puts a spin on their archetype that results in something new, which is exactly what I ask for from new precons
Then theres Brotherhood Scribe, a creature that can tap to gain an energy, but you can only activate it if you have three or more artifacts, which wont be hard at all
The cycling also makes it less detrimental on your maindeck than some of the cards in this list