The net result is that threats like Hazoret, Kalitas, [Card]Glorybringer[/Card], and just three-drops with high toughness in general, are surprisingly difficult to bring down and can easily take over the game against an opponent who showed too much respect for [Card]Bomat Courier[/Card]
Youre usually in for the long haul after this hits the battlefield, but youll be the one playing at an advantage because your deck will be designed to function under a Rule of Law and only your opponents nonbasic lands enter the battlefield tapped
Ob Nixilis, Unshackled
When playing a card with warp from your hand, istead of paying the regular casting cost found in the top right corner of the card, you can pay the listed warp cost in the rules text
It also nullifies your opponent's graveyard - pretty backbreaking for strategies like 'Dredge' that rely on the 'yard - and allows you to grab your opponent's best threat from the void and play it free of charge (Okay, at the cost of its own life, but it's a lowly two-drop, so who cares?) Paired with targeted discard cards like the popular Thoughtseize, Dauthi Voidwalker has the potential to be super scary
For general purposes cards that discount other cards are also considered ramps in Commander