The adventure adds something, though not enough to justify spending more mana for the primary effect, which is clunky even at four mana
Much like Pokmon Sleep , the kid-friendly idea is loaded with microtransactions
The linked table in the original post (which Ill post here for ease of reference) does have these differences highlighted (e.g
Walk into every shop knowing exactly what to expect, whats fairly priced, and where the real steals hide
There are a ton of ways to achieve all three of these winning criteria, though all such strategies involve playing Pokemon cards onto one's side of the field and equipping them with the required Energy cards to perform their moves
Whether its copying a powerful ability, or creating another minion with great stats, Selfsame Simulacrum will enter play as a basic copy of any nearby minion