Use the number of artifacts you control as the ability resolves to determine how much mana to add
The iconic, and often deeply troubled characters, lend themselves perfectly for top-down Magic designs
There are also general typal cards, like Molten Echoes and Reflections of Littjara to lean on
If its a creature card, draw a card
His ability to hunt bigger game manifests itself in a planeswalker-killing +1 ability
The interesting thing about Commander is that theres more than one way to play the format, in fact, Id even argue there are multiple sub-genres within the EDH umbrella: cEDH, Rule Zero: 7s & 8s, Casual EDH, Modified Precons, Budget Constrained Builds, Modified Precons, and Precons, just to name a few I actually enjoy building and tuning decks to play at all of these power levels, but one thing I believe remains constant is: In formats with singletons or restricted lists stand-out Power cards tend to provide huge edges when drawn