Commander Commander (CTRL to add secondary) Burn Bloodchief Ascension At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment
It does not hold the prominence of a starter Pokmon or the allure of a legendary, but its unique typing and evolutionary progression offer strategic depth for trainers
Its adventure is great, especially in green decks, and the creatures abilities are more than decent
Once per turn, during your Main Phase 1, you can have this card lose 1000 ATK, and return all cards in your opponent's Spell and Trap Card Zone to the hand
These operations pump out millions of counterfeit cards each year
Players can't be targeted, so it essentially makes a turn become passive