Since you'll likely be hitting multiple opponents, you have a pretty good chance of getting something whenever you attack with this creature
Both the idea and execution behind Breed Lethality impress me
Case of the Gateway Express: cheap removal for go-wide decks that eventually becomes an anthem
Followers are empowered by the glimpses of potential outcomes It offers, though knowledge of the future always comes at a cost, one Mocen is willing to pay.
Some cards directly stop extra turns: Trouble in Pairs is absolutely the best because its a great card even if nobody has an extra turn spell, but Gerrard's Hourglass Pendant, Stranglehold, and Ugin's Nexus are all potential hate cards, in descending order of usefulness
This extra toughness made Tradewind Rider nigh unkillable, and once it hit the board, it could completely dominate for all the reasons that reusable bounce dominates limited games as outlined above