It takes a lot of mana to make the removal side work, but if you manage to get delirium, it doesnt really matter as it doubles the damage of your burn spells, as well as pingers like Thermo-Alchemist
Obviously sometimes they go turn two Growth Spiral, turn three Wilderness Reclamation and gain huge mana advantage, but that doesnt happen that often, especially after sideboard when we have more disruption
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I would rather play it with better red and green creatures since none of the abilities require me to control werewolves