Sure, Katara, Waterbending Master is a mere 1/3, but blue decks already hold up interaction on opponents turns anyway, so accumulating experience is the easy part
Paper Commander is defined by its enormous card library
Or you could -2 and exile a tapped dork that just attacked you and gain a pair of life
These are just a taste of the alternate win cons available, and I highly recommend checking the rest out to see if any are up your alley, as there is no greater feeling than cinching the win outright with an unusual you win the game ability when others thought you were out of the picture - and what else should we aim for, if not making our games more memorable?
If blue gets involved as a primary or secondary color, the profile of the deck tends to shift more towards tempo using more interaction cards like Aether Spike and ground blockers like Emissary of Soulfire to slow down opponents while your flyers do the damage
With high-speed gameplay and brand-new mechanics, Aetherdrift ushers in an exciting year of Standard-legal sets