(In development for a long time, it milled a player for three.) I think I would rather have this deck come out of the gates with all possible speed, so Im not risking lands that come into play tapped
So why would you play Karador over other excellent Abzan commanders like Kethis, the Hidden Hand or Nethroi, Apex of Death
Its particularly strong with creatures that generate value when entering or leaving the battlefield
It's an enticing ability that feels a bit red-coded, as it relies on consistent attacking over the color combo's more common theme of gradually building a large mana base for massive creatures
Greater Tanuki is a bit of an extension of that issue, where a 6/5 trample is fine to cast but discarding it to three mana Rampant Growth isn't really a good thing
whilst I could embed an unknown 3rd party component which may have bugs and not be updated in future, I can instead use a card swiping system I built for a music-based side project a year ago