Creating a 1/1 Human token and a Food token is key to beating red decks, and it gives the Sugarmaw fuel for at least two rounds
"Tap an untapped Wizard you control" is an incredibly simple cost to pay in a deck with 30 Wizards, and since you don't have to tap Azami to activate it, you'll be tapping multiple Wizards a turn, every turn
Fabled Passage works with Mayhem Devil, fills your graveyard for escape, and fixes for Dragonskull Summit, so we should automatically play four copies, right
His ability is really thematic too, giving him the power to banish an item or location (quite literally wrecking it) in order to gain two lore points
The second exception to the rule is legitimate Commander staples
He gets an additional two strength whenever you play an action , and when he has seven strength or more, he gains an additional two lore when questing