Maybe the mechanical tie-in is not necessary or even detracts from the real reason this card exists (=being a madness beater)
Still, time will tell how bloated the PvP becomes after including new expansions
Do note that you should use a significantly strong torch light, otherwise you will not see anything in both cards and the test will be useless
It'll feature Magic like you've never seen it before for a cause that you know and love
Feldon of the Third Path can enable some explosive interactions, and Sams looking to get value creatures into his graveyard quickly
Bant also features a bunch of creatures that synergize very well with what she does without even forming strict combos and requiring you to jump through hoops, like Twenty-Toed ToadTwenty-Toed Toad, Managorger HydraManagorger Hydra, Chasm SkulkerChasm Skulker, and Wizard ClassWizard Class