While Dredge might be a huge favorite in game one, if you can find a Rest in Peace or Leyline of the Void in game two, suddenly Dredge has an extremely difficult time doing anything (until they find a way to get the hate card off the battlefield)
Each time you trigger a Venture Into the Dungeon ability on a permanent or spell, you may choose to either begin a dungeon you haven't already started, or progress through a dungeon you have
Overall I was really impressed with the selection and options for customization
Elder Deep-Fiend As a lifelong Eldrazi fan - well, you know, the life of the Eldrazi anyway - Elder Deep-Fiend is the GOAT
Evasive is a nuisance of an ability that gives you the power to challenge freely without fear of revenge, and can help clear an opponent's board if they've built up a healthy number of creatures and are questing frequently
Broadly speaking, the art style here is all over the place, but at least two of the eight Drops have some big value worth considering