While each battleground card represents a different difficulty level (four levels from Easy to Extreme) just like Deep Trouble, I found Palace Heist to be a lot more balanced and manageable than Ursulas game, even when using the included preconstructed decks
Each pack contains 14 cards with a 37% chance of hitting two rares, 4% for three, and under 1% for four
Pair him up with Friar Tuck and other discard effects and youll have the advantage over your opponents in no time
I then began spending my allowance money buying games and trying to reverse-engineer them to figure out what made them fun
Field of Ruin can either disrupt the opponents mana, or force a search to let you cast Archive Trap for free, which is another fun little interaction that adds a bit more play to the deck
These are the legends that, for one reason or another, make the best build-arounds for the Commander format