I always like to build in paper when I can, so it's nice to have my next topic in hand when planning an article
Along with the crueler sides of red and black, the will of Saurons cunning and desire for dominion accounts for the blue
If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters
This constant, untouchable advantage lets you start deploying massive, flying threats far ahead of schedule
A fairly common opening is casting Green Suns Zenith on turn one to find Dryad Arbor a one-mana ramp spell
While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead