There are some cards that are guaranteed to have a massive impact on the format and have already been talked about at length (Counterspell, Abundant Harvest, etc)
The reason being, you're getting your three cards from damaging each opponent, but you're probably also taking out hordes of tokens and utility creatures along the way, which is ultimately more impactful
Lastly, it has some card advantage built in if you hit someone with a squirrel
I hope Wizards can keep up the surprises in the future, but well have to wait and see
As a result, we ended up with a deck I'm calling General Tazri's Five-Color Ally Creatureland Combo Family Band Solution
On the other end of things, original games such as Flesh and Blood have earned respect among hardcore trading card game enthusiasts looking for an alternative to Magic: The Gathering, but dont necessarily have the familiar characters and welcoming gameplay simplicity needed to bring in brand new players to the world of TCGs