As you might expect, this doesn't include any of the non-basic lands
While its 2/2 body isnt impressive, Grenzos combat damage trigger counts each creature you control, meaning you can sneak by with evasive flying or menace creatures and still get to impulse draw off of your opponents library
Cards like Lord of Extinction are easily able to swell to a point that they kill in a hit
Like any Amber Aggro deck, the classically great early-game Amber cards all appear here, but the Emerald cards in play alongside them offer arguably the best pairing to knock out opponents at blistering speeds
Ruthless Technomancer is a nice companion card if you enjoy noodling around in the graveyard, and though Revel in Riches and Black Market are hugely popular, they paint a massive target on your back and often end up less impactful than curving out with a creature and keeping on the pressure
On your next turn (the extra one), just repeat the process: play Walk the Aeons, sacrifice the three islands to bounce it back to your hand, then play the islands out of your graveyard