It wont fit perfectly in decks with many counterspells, but otherwise, its a fantastic way to turn dead draws into live ones
The caveat is Medomai can't attack during extra turns, meaning you need ways to get around that pesky restriction
The commander may be a game-ending threat by itself or provide the ability to snowball fast via the advantage they can generate
Should you not be festive enough, presumably the card will fizzle, however, that ruling isnt set in stone
One of the Pod versions I did of this deck had a fairly deep creature chain from two up to seven and was really invested in getting value from the Pod however this really weakened the deck and made it more like a combo deck with no way of finding your combo card
But the reason I like it is because it serves as a sort of excuse to build synergies around two things that are so different from each other