As a very general rule for Commander Legends: Battle for Baldur's Gate Limited, I would look to play something like this: 1 Mana: 02 2 Mana: 67 3 Mana: 68 4 Mana: 57 5 Mana: 35 6+ Mana: 24 And while factoring all of this in, be sure to keep your Commander in mind, too
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Maliss in the Mirror Cynet Backdoor Cynet Rollback Forbidden Crown (with "Maliss Hearts Crypter") Galaxy Journey Grand Convergence (with "Chaos Distill") Cyberse Desavewurm (with "Neo Tempest Terahertz") Firewall Saber Dragon Enigmaster Packbit (with "Neo Tempest Terahertz") Mereologic Aggregator (with "Neo Tempest Terahertz") Cyberse Reminder Maliss Hearts Crypter Maliss Red Ransom Maliss White Binder "Code Talker" monsters Firewall Dragon Firewall Dragon Darkfluid - Neo Tempest Terahertz Haggard Lizardose I:P Masquerena Linguriboh Link Decoder S:P Little Knight Splash Mage Topologic Blaster Dragon Topologic Zeroboros W:P Fancy Ball Weaknesses[edit] "Maliss" card effects rely heavily on banishing cards (and becoming banished), therefore anti-banish floodgates such as "Artifact Lancea", "Imperial Iron Wall" and "Chaos Hunter" are very effective against them