This likely means another option on the list does way more for you than just granting indestructible
While I wouldnt say Merfolk are the biggest winners, they still win pretty big they just didnt need most of these cards to already be good
Otherwise, players will need to deal with both the enchantment and the army it created
Warp is very similar, but you'll always get the warped permanent for a turn
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Lightning is a 3/2 with good keywords, and when she hits an opponent in combat, shell set up double damage from any source to the damaged player or a permanent under their control until your next turn