That's the joy for them: gaining knowledge, applying that knowledge against worthy opponents, adapting, gaining new insights, and evaluating how to change their behavior to do better next time
Misconception #2: Between frequent Masters sets reprints and the fast-moving metagame, you should avoid buying cards from Moderns top tier unless you absolutely need them
Being able to essentially Chaos Warp everyone on the table every time you attack can make for some really fun interactions
Fortunately for you and unfortunately for your opponents, because Blightsteel Colossus is indestructible, if they dont have an exile card, a creature 11 power or greater, or a horde of creature tokens with a total power of exactly 11, the game is done
These can be options printed on the card (e.g
What is the closest to augmenting gameplaywise