Welcoming Vampire (Innistrad: Crimson Vow) This card feels like a new spin on one of my favorite cards from the original Innistrad block, Mentor of the Meek
This can also help draw out early removal from our opponents hand that we'd rather them use on an Exemplar instead of one of our crewed Vehicles later
It is pretty hard to miss with this, you know what you want to hit and what colours they are, often even what is the main colour and which the splash
With no way to replenish your hand, yet having Prowess encouraging you to spam out those spells, the chances of you having a worthwhile sorcery in your hand feel slim
My rankings also consider these commanders for their potential at the helm of a deck using assassins as a theme, although some may work in other strategies
No waiting around for a tap ability, Callidus Assassin assumes something's identity and then it's off with its head