More players should look not just at the Talrands of the world, but also the Pia Nalaars and the Sai, Master Thopterists
To communicate an adventure world, I think it was a good call to encourage players to diversify their creature types
Duskmourn: House Of Horror's Endless Punishment Commander deck, however, looks beyond merely doing damage on your turn and instead tries to deal damage on every other player's turn too
It's mostly defined mechanically by the one set that took place there, which meant going back to themes like instants and sorceries and pushing blue, as the flavor of education is core to the identity of Arcavios
We now know that battles are a new permanent type that follow some of the rules for Planeswalkers but otherwise introduce a whole new way for players to interact with each other
Every win gives you one point and losses take away one point, meaning you need to win more than 50 percent of your matches to progress to the next tier