On turn three, you can attack your opponent with a 6/6, draw a card, and gain three life, which is enough to sell me on this card
This is either achieved through commander damage (dealing 21 or more combat damage with your commander to an opponent) or by straight-up combat and burn spells
Being honest and critical about your card's condition and comparing it to official grading standards is the single best thing you can do to get an accurate price
Each one includes everything you need to start your first game , with a full precon deck, a pair of reference cards to explain the rules, and a deck box to store it all in
There are ways to counter this playstyle, such as destruction spells and creatures with reach
In terms of Commander speculation, youd want to pair Kykar with cards like Monastery Mentor