Strategic Betrayal Edicts are always shaky because your opponent chooses which creature to remove, which gives them an uncomfortable amount of control over what lives and what dies
I have cards divided by general type, in this case by color, and if its a permanent or not
Emeria Shepherd did far more recursion than the land, and it's a seven-mana angel that requires a land drop to trigger, so I often recommend her than Emeria, The Sky Ruin
Loxi: Part of the issue is that the archetype just doesn't have enough gas, even if I love the concept here
3 Captain Hook - Forceful Duelist 1 Maleficent - Uninvited 2 Beast - Hardheaded 3 Maleficent - Sinister Visitor 2 Goons - Maleficent's Underlings 2 Ransack 2 Mufasa - King of the Pride Lands 3 Mickey Mouse - Detective 1 Grab Your Sword 2 Simba - Rightful Heir Sapphire/Steel was the ink combination I played for all of The First Chapter, so it will always hold a special place in my heart
With Riku of Many Paths in play, you'll choose two options when Riku triggers