For instance, if you play the Invasion of Innistrad and define an opponent as the protector, you still control the battle
Characters with Challenger are most effective at removing opponents characters from play, rather than questing to earn Lore on their own
This was an event where the best 16 players of the past year would be invited to compete, and the winner would be able to design their own card, with the art even depicting their likeness
Few moments are as exciting as peeling back the top of your deck, hoping the whims of fate deliver that game-winning Moonshaker Cavalry--or groaning as you pull a late-game Sol Ring instead
Sure, Divine Verdict can off an attacker, Judge Unworthy can scry, Doom Blade costs a bit less, and so forth, but for a simple 3 mana, these both are great removal choices for their colors
This is especially great as you can get someone's big artifact on your board right after someone in the pod blows it up