There are going to be some fan-favorite cards thanks to the beautiful artwork on each card, but also because some cards have incredible abilities and benefits for use during a game
It has a solid concept thats easy to understand but has some rewarding complexity as well
Shinryu has high attack and flying, making eliminating a player with commander damage a serious possibility
There are a trio of Final Fantasy Secret Lair sets, Weapons, Grimoire, and Game Over, each offering unique art and names for Magic: The Gathering cards
This would be a massive play if you have a high-cost item in your hand, something like Lucky Dime being played without using 7 ink would be massive and could single-handedly win you the game
Certain cards in the deck can help to discount spells, but this is only a band-aid to the bigger problem