That leaves you with around 60 cards to choose
This is because card draw was wildly underestimated in the very early design of Magic and because now it is printed very gingerly leaving us with underwhelming new options and absurd old ones
;-) Indestructible - ditto Protection from everything - Chuck Norris doesn't really need protection from everything, it's just that everything else is afraid to touch Chuck Norris Other beats can't attack - Opponent's creatures fear Chuck Norris, and your own creatures won't need to attack Damage from Chuck Norris can't be prevented - because nothing can stop Chuck Norris, not even Fog Player loses the game instead of being dealt damage by Chuck Norris - Chuck Norris only need to say "I'm hitting you" to kill an opponent.
(If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Legendary Creature - Human Cleric Elf Tifa, Martial Artist Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control
Rating: 4/5 Raya - Headstrong This Raya is a weird one
Funny enough, those cards are of course also the most expensive cards of these sets