This card features Mushu in full chaos mode, crashing Jafars evil plans with explosions, Mulans hand dramatically in frame, and Cri-Kee clinging on for dear life
While Colress' price chart continues to bounce up and down from $98 to roughly $108, this card seems likely to remain within that range for the immediate future until a new wave of interest (or disinterest) in this card sweeps through the TCG
You should always evaluate your power on a case-by-case basis
Chandras Ignition in particular seems nuts, but it can backfire if youve got your own creatures that will take damage

SAVE YOUR GPs: $50 PRECON UPGRADE SUGGESTIONS Out Fellwar Stone, Bucknards Everfull Purse, Sol Ring, Arcane Signet, Cloudblazer, Grave Endeavor, Revivify, Thorough Investigation, Arcane Endeavor, Plaguecrafter, Minimus Containment, Component Pouch, Clay Golem, Wall of Omens, Forbidden Alchemy, Extract Brain, Hama Pashar, Ruin Seeker, Rod of Absorption, Wand of Orcus In Priest of Fell Rites, Teferi, Master of Time, Nim Deathmantle, Dream Trawler, Lore Broker, Demon of Dark Schemes, Hells Caretaker, Archfiend of Ifnir, Nadaar, Selfless Paladin, Thought Courier, Enclave Cryptologist, Tetzimoc, Primal Death, Enduring Renewal, Barrowin of Clan Undurr, Yuan-Ti Malison, Fly, Reya Dawnbringer, Nezahal, Primal Tide, Taigam, Sidisis Hand These swaps will lock in that focus on looting over ramp and add more powerful reanimation targets, all while leaving a few dollars left over for upgrading lands or generic interaction
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Id hate to be the architect (see what I did there?) of setting myself back to the beginning, especially since Im the nongreen player and likely have fewer lands than everyone else