My one gripe is the flavor disconnect on the Hospital Room side
Not only does that mean more walls, but it also means it'll stick around for much longer to keep that passive benefit going
Fugue is a strong role-player, and if I had to bet on what the best Standard card in Innistrad: Crimson Vow was at this early point, my chips would be on Concealing Curtains
Whites Swords to Plowshares, Blacks Infernal Grasp, Blues Pongify, and Greens Beast Within are all premium, one-mana answers that cost less than a cup of coffee
Wisdom is not the counting of all the drops in a waterfall
Endurance is the most castable card of the cycle, which is nice if your opponent stumbles a bit, or you have another piece of interaction, you can easily cast Endurance to save yourself a card