That said, Ive always preferred to go in with a little bit of preparation and planning ahead
I loved the idea of innovating and finding rogue decks in a format dominated by a few archetypes
Captain Hook, Forceful Duelist isnt just a fighter, either, with the potential to quest for a point of lore or add him to your inkwell if he emerges a little later in the game
I have tried playing with separate decks for lands and spells from which you can chose which you draw from or search with spells, I have tried the WoW trading card method of laying any card down as a proxy land and I have tried designing my own games that try to capture the fun and style of game as Magic that use different methods of gaining resources
Captain Ripley Vance and the new Elsha, Threefold Master are good examples where the permanent power boosts of equipment and auras let you continuously ramp up the impact of their abilities turn after turn
Blaring Recruiter is an Elf Warrior who partners with Blaring Captain