1/2 Hoopa/Shaymin: This is also a pretty standard route to go
Kappa Cannoneer Kappa Cannoneer is one of the least reasonable but still fair designs weve seen in a while
Creature Akroma, Vision of Ixidor Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner
They're used to scam people out of thousands of dollars, to enter tournaments in violation of the rules, and are generally harmful to the community
You can only use this effect of "Altergeist Protocol" once per turn
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