That doesnt sound all that remarkable, but the thing that makes him so powerful is the big old paragraph of text that reads: Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. Before we get into things, lets explain poison for those whove not heard of it before
This is a board wipe and mass reanimation stapled together
At common, we only included a handful of typal cards, and they all had a threshold of one, meaning that to optimize them, you only had to have one creature of that type on the battlefield
The untapped color fixing and the draw mechanic work really well together, and that is why almost every Modern deck would want to put a set of one of these lands into their main lists
Arch acts both as a fantastic blocker while gaining you life in the meantime, even giving you a chance to find a Lesson later in the game
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card