This card lets you draw off of equipment entering play (whether cast, recurred, or cheated in), and grants equip 0 to all of your equipment for jumping through the kindergarten level hoop jump of achieving metalcraft
Duskmourn: House of Horror A Duskmourn: House of Horror Play Booster Box is like a hall full of doors to open, expect unknowns with all the face-down cards, and some good Limited splashing and mana fixing thanks to the common and rare cycles of dual lands
Best Play Additional Land Payoffs Many of the cards from this list are also payoffs for playing more lands
Every card left in your hand counts against you
Netherborn Phalanx : Transmute for a 6 mana cost card, or a come into play ability where each opponent loses a life for each creature they control
Ugin's Labyrinth is a huge deal in these decks, and allows you to store an expensive spell while having a painless Ancient Tomb