If two or more cards are tied for highest cost, the target or targets remain unchanged
Hands to Keep I think it is important to view the deck in four components enablers (eight in total Entomb and Faithless Looting with eight creatures to discard), reanimation spells (twelve in total Reanimate, Animate Dead and Exhume), disruption (ten in total Thoughtseize, Unmask and Grief) and mana (twenty-two in total Lotus Petal, Dark Ritual and fourteen lands) The ideal hand in pre-board games is one that has a route to the combo (Entomb or Faithless Looting plus Creature, and a reanimation spell), a disruption spell (Thoughtseize, Unmask or Grief) and enough mana to make it all happen
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Given the wide array of applications, Im genuinely surprised this card doesnt see more widespread play
Natures Lore Natures Lore searches for a Forest card and puts it onto the battlefield
See also: Binder layout planner What are the chase cards in Temporal Forces? The top chase card in Temporal Forces is Gastly (Illustration Rare) at $126.50