As expected, this is awesome for directing huge creatures at someone else, especially since it keeps them safe from bad trades and still forces them to attack
The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep)
Nissa, Who Shakes the World, Garruk, Primal Hunter, and Whisperwood Elemental (to name a few) would all be great threats to pose on turn three as well
I eventually plan on reclaiming the ones I dont have anymore
The best part is that if you dont really want to sacrifice any of your other creatures, this card can always get rid of itself
Attack 2 : hyper beam User cant attack next turn Vote for this card Currently 5.00/5 1 2 3 4 5 (1 vote) Abuse report View the gallery | Create my own card