Cecil, Dark Knight / Cecil, Redeemed Paladin Besides its incredible, flavorful design (FFIV), Cecil, Dark Knight is also a very good black suicide aggro card as a 2/3 deathtouch creature with a little bit of a downside that you can turn into upside later
-2/-2 is already a reasonable removal spell for the early game, but you can easily sacrifice a throwaway artifact/creature to kill just about anything in the format
This effect can be powerful with draw spells that targets like Blue Suns Zenith, Braingeyser, and Commanders Insight
These serve to keep Valgavoth in play as long as possible, and I feel are essential to a strong build
Though the gameplay mechanics are yet to be fully revealed, the titles publisher Ravensburger a studio best known for publishing board games, rather than TCGs has promised thoughtful and unique gameplay
The omen only shuffles itself back into your library after resolving