As the art had to be a seven-headed dragon, I looked for a mechanic that played into the cards seven-headedness
Your turn plays out the same way: play characters, attack, pass
For the purposes of this deck though, Ive chose the streamlined package with more Sylvans and less of everything else, because I rarely want to tap out to cast Braingeyser for a few extra cards, for example
Parallax Inhibitor already did very little with a subset of cards that were only supported in a single set (Nemesis)
It's all in your hands, so prepare to step onto the roadthere's no knowing where you'll be swept off to and who you'll meet
(It could honestly be the 18th land, but Ill know a little more on that front after the set releases.) The card admittedly looks a little clunky and hard to cast, but when a land has to Bolt you to come into play untapped, you shouldnt underestimate it