We have card drawing as long as your dork that smashed face wasn't a Human, and it's strong in a lot of builds
If you are scanning a set list today, this era is where in-print mechanics become a fast way to place a card: EX, GX, V, VMAX, and so on
It can do 40 damage with Thunder Punch but can deal double damage if you manage to get the coin flip right
From a value perspective, the Encyclopedia of Magic delivers a significant return on investment based on the secondary market prices of its contents
This game takes the physical Pokemon Trading Card Game and digitizes it, letting players collect digital card copies, open booster packs, interact with other players, and even build a deck to battle
Runner-Up : Meld From time to time, Magic needs to design things that makes players go, "Can they do that?" Yes, design needs a lot of workhorse mechanics that get the job done, but it also occasionally needs some splash