This will see play in both Standard and Modern formats, and is going to be on the level of Karn, Scion of Urza that proved to be an excellent planeswalker from Dominaria
My opponent blocks with [c]Colossal Dreadmaw[/c], a 6/6 that could quickly kill Ankle Shanker in combat
Its an okay benefit, but Id like more out of my commander especially if Im limiting myself to making a mono-white deck for it
Apparently, this card had firebreathing the entire time
As with any mechanic, though, some are better than others
However, if an artifact or enchantment is destroyed but doesnt go to its owners graveyard due to a replacement effect (like the one Rest in Peace creates), it will count.