Rogues are a sneaky bunch in Magic, usually associated with mill and saboteur effects and sporting underhanded tactics to slip past your opponents defenses
This can trigger for any player on any turn, so if one opponent counters two of your spells, you get to draw a card
Heres what Im doing against hyper aggressive decks: Out: In: There are considerations for bringing in Duresses and/or taking out more copies of Sign in Blood and/or Thoughtseize, as its tricky to know just how much damage you want to deal to yourself
For example, here is a card that allows you to either play it as a land or as a spell if you hold onto it for maximum effect
Those heavy eyes I only saw at one other time
Registeel, Regirock, and Regice [Astral Radiance] all have Regi Gate which can help get you out of tough situations