They enter the battlefield tapped and bounce another land, negating any ramp theyd do (barring shenanigans like [casthaven]Voyaging Satyr[/casthaven] and [casthaven]Amulet of Vigor[/casthaven])
If you want to play a five-mana card, youll have to wait until turn five to do so assuming you draw enough lands
Scrib Nibblers If you havent heard of this card before, I wouldnt be surprised
16 The Council Of Four What You Do, I Do One of the stranger commanders on this list, The Council of Four is a very passive commander, one that has you sitting back and letting your opponents do their own things while you incrementally accrue more and more value
I didnt, however, anticipated just how high its value would be
I'll weigh in on whether the card is overrated or underrated and give my speculative advice as a pro player on each card