The card design for this 1st generation is informally called the Base-Rocket Design
Cold-Eyed Selkie has great synergy with our Merfolk tribal build since it has build-in evasion (Islandwalk) and can easily be buffed by our +1/+1 counter and Explore strategies so it can potentially net us a high number of cards each turn
Luckily, Psychics have plenty of ways to get more Energy each turn that doesnt revolve around getting a Pokemon in the Active Spot
Graveyard hate is something most decks want to devote at least a slot or two to, and having it stapled onto a highly playable card is a win-win
Suddenly you could splash Twisted Abomination and a single Swamp - if you drew the Swamp, you could play the Abomination, and if you didn't draw the Swamp and drew the Abomination, you could fetch the Swamp and thin your deck
Magic: The Gathering has had a lot of crossovers during the last few years, but few are as perfect as the upcoming Jurassic World cards added to The Lost Caverns of Ixalan