You can commit one glimmer per turn in this way, and this is essential to winning as its the only way to be able to summon cards to the playfield
They also both have Flashback, which means theyre essentially two creatures in one
The colors (of the wind) are flowing all over this art
Though we dont have any insight as to how this will affect deck building, we suspect that the two color limit per deck will apply, and that both colors on a dual Ink card will need to be the only colors used
It also has Shift 2, meaning you can half its hard casting cost, and it's also Evasive, meaning it can only be challenged by cards with the same ability
Magic: the Gathering Final Fantasy Universes Beyond Mechanics As with the MagicCon: Las Vegas teaser and Duskmourn previews, Magic: The Gathering kicked things off by revealing a host of cards and mechanics that will launch with the upcoming Final Fantasy set