You get immediate value from your 6 mana value card, and on the next turn, you might even auto-win
Ezuri, Claw of Progress Ezuri takes a different approach to Elf tribal
If you want a fun time with your Magic: The Gathering Commander games, you should probably aim to sleeve up a Bracket 1 Commander deck
But since the enchantment also deals one damage to each opponent every time you have a creature come into play under your control, it can quickly rack up some serious damage
Often, you will stabilize at like three or five life against an aggressive deck and will need something to start to pull you out of "please dont topdeck that Searing Spear" range
That's nearly always a 2-for-1, and often a 3-for-1 if you can trade creatures