Im still leaning on trying out Quick Draw for myself, probably followed by Grand Larceny
After three years of waiting, the Universes Within versions of the Walking Dead cards have hit MTG
You have to keep three one drops with four lands as your opener but if you don't hit a significant card by turn three you are in a lot of trouble
Nani Protective Sister can be a powerhouse, taking down many mid-game characters, while tanking hits on the next turn
Then they moved to wording X more life than your starting life total, so you must gain life in both Commander and 20 life formats
I managed to wrest victory from the jaws of defeat in our third match through judicious use of Ariel, an Evasive character (unable to be targeted by non-Evasive characters) for which my wife had no answer, and her ability Inspiring Voice which grants Evasive to another Character, combining that power with the Song card You Can Fly! that allowed me to save both of my Anna cards for another turn by granting them the Evasive status